.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #28  
Old February 5th, 2001, 05:41 AM

God Emperor God Emperor is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Australia
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
God Emperor is on a distinguished road
Default Re: Proposed \'Quick Fix\' for some Combat \'Anomalies\'

Will upload them into the Mod Archive when I get home from work in about 7 hrs time.

What I have done is to edit the AI_DesignCreation files for the Attack Ship and Defence Ship on the point defence lines, and the Components file for point defence (Space Tonnage lowered from 20 down to 15).
This does lower the cost of PD for me too, but, I build my ships as though they cost 20 space (leave 5kT free per PD that I include). I didnt see much point doing a more complicated mod to make them cost 20 for me and 15 for the AI as a "house rule" seemed does the job fine and means that the mod will be more capatible with the next patch.
This mod doesnt actually improve the AI's tactics, it just designs the ships better for the AI's current tactics....
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:04 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.