okay, i've been offline for a while - but thought i would jump back on to try and steal Starfury's thunder.  Dont get me wrong, SF looks like a great game, and its going to get my money.  If for no other reason than to support the development of SE5, and to get a sneak peak at the combat engine.
but as many of you old space game grognards will remember, Elite was the mother of all space exploration / trader games, giving birth to games like TW:2002, privateer, and freelancer.  Egosoft's X, and the long heralded sequel X2 are the firt games that come close to reviving Elite's vision.
Players can buy / modify / outift ships and fighters, sure.  but prices of goods are based on real world supply and demand.  distance of resources to the factory, and demand in a given area for finished goods.  increase weapons value by starting a war.  decrease supply by blowing up a factory.  start a war by forcing an empire to move their trade route through hostile teritory for some valueable resource that you control. control resources by building a merchantile empire of trade ships, starbases, resource extractors, factories, and the like.
This, in short, is the game of games for fans of space-flight / free-trader simulations. bar none.  no exceptions. this is it.
and now it has a release date, September of 2003. check out more info, and pre-order at 
www.egosoft.com
so.. how's everything else been on the forum? any new mods? what kind of mods can we expect for starfury?