Re: RTH has filled all slots; discuss the game here!
			 
             
			
		
		
		
		I've never tried it, but figured this game might be a good place to give it a shot. 
 
The basic idea is that to retrofit a ship to a new design, the new design can only cost so much more than the original (I think it's 125%).  However, you can give a ship unlimited retrofit orders in a turn. 
 
So you build the cheapest starbase that you can.  Then retrofit to a design that costs 125% more, then on the same turn, you retrofit it to another design that costs 125% more than the first retrofit, etc.  Viola, you have the starbases to build your sphereworld in a fraction of the time it takes to build them straight.  The downside?  It costs a ridiculous amount of resources to do this, since you're paying for each retrofit. 
  
 [ February 11, 2004, 19:34: Message edited by: Spoo ] 
		
	
		
		
		
		
		
		
			
				__________________ 
				Assume you have a 1kg squirrel 
E=mc^2 
E=1kg(3x10^8m/s)^2=9x10^16J 
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb. 
Fear the squirrel.
			 
		
		
		
		
		
		
	
		
		
	
	
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