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Old April 10th, 2004, 04:04 PM

Renegade 13 Renegade 13 is offline
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Default Re: Star Trek, Quadrants of Conflict

Remember, if you choose events to be on Catastrophic, warp points CAN close on their own through natural events. So just because a warp point closes, that doesn't mean someone was cheating. The solution for this would be:

1. Have either no events, or have events on anything but Catastrophic.

2. If a warp point closes (I don't think warp points naturally open but i could be wrong about that) then we could get someone impartial to look at the game file, and take a look at the ships of the players who were in the system at the time of the event. If a warp point closing ship is found, the appropriate measures can be taken, but if its a natural event, the game can go on.

Personally, I favor option 2, because I like having the events on catastrophic. The chance that I could get a message that my star is going nova adds a lot of fun to the game for me . Then again, maybe I'm just masochistic

Please tell me what you think of this.

[EDIT: Warp points do NOT randomly open. Only close. And I was wrong about the severity. The event severity only needs to be High not Catastrophic for a warp point to close.]

[ April 10, 2004, 15:07: Message edited by: Renegade 13 ]
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