.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old April 2nd, 2001, 05:20 AM

jc173 jc173 is offline
Sergeant
 
Join Date: Mar 2001
Posts: 249
Thanks: 0
Thanked 0 Times in 0 Posts
jc173 is on a distinguished road
Default Re: Looking for sample Construction_Facilities.txt file.

I'm not 100% sure, but I believe that the colony types the AI will recognize are hard coded in. One possiblity to get around this is take one of the less used colony types, and try modding it to build different resource extractors.

[edit]
Ok just took a look at the Default_planet_type.txt file and it looks like I those colony types are hard coded. Anyhow, you could take say the construction yard and have it act as a multi-resource colony. Just be sure you alter the criteria in selecting what planets the AI will then choose to be that colony type. The other thing is, I haven't been able to find a way to get the AI to build monoliths, so you will probably have to settle for have a few of each resource extractor type [/edit]

[This message has been edited by jc173 (edited 02 April 2001).]
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:31 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.