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				 range check errors in 1.19 
 When I try to attack enemy planets with over 200 satelites I get a range check error and the game locks every time without fail.
 I play maps with no warp points and high starting tech. My latest game I have enemy planets with over 500 satelites.
 
 -m
 
 p.s. the AI doesn't use ECM, multiplex tracking or combat sensors in any of it's designs!
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