.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old October 31st, 2003, 07:19 PM
Saber Cherry's Avatar

Saber Cherry Saber Cherry is offline
Major General
 
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
Saber Cherry is on a distinguished road
Default Re: Your biggest demo battle

As Machaka, with all nations on Difficult, I got swarmed by both Jotunheim and Ctis. Ctis kept fielding armies of 150+ units, perhaps 50/50/50 undead, militia/LI, elite lizards/runners. This was by turn 15.

Jotun came at me with 80+ armies, half Jotuns and half wolf riders. In terms of expense and power, therefore, it was similar to a human army of 240 MI.

Oh, and live ermor was attacking with big armies as well. I couldn't understand why my massed priests weren't banishing them=) Eventually I figured that out.

I did manage to whip Abyssia, though - they only had a little 40-unit (10 Abyssian, 30 Humanbred) roving army.

My experience - the AI fields large, effective armies. But it is overly reliant on resource-cheap units. Maybe the AI gets too much gold for its level of resources? In that case, it should build more castles, not more light units.

P.S. I should also mention that the AI tactical deployment is far better than in Dom I. No more "1000 units stuck in a big square".

[ October 31, 2003, 17:22: Message edited by: Saber Cherry ]
__________________
Cherry
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:00 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.