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Old March 16th, 2004, 08:28 PM
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Default Re: Ligeia - D2 v2.08 PBEM with RPG elements

Quote:
Originally posted by z0dd:
quote:
Originally posted by ywl:
I'm experienced to host one but it'll be more work than I like... It isn't complicated, just getting all the 2h file and sending out the trn files on time. And response when people complain .
Sounds good. Can we nominate you as the organizer of such of game? Someone needs to get this ball rolling.

The constant game server idea seems nice, but don't you have to constantly check to see if the current turn has completed? This is what lead me to (thinking about) making an app that emails everyone when a new turn was ready in a constant server gametype.

One question I have about multiplayer PBEM games. How do you turn a player controlled nation to AI controlled? This is needed to keep the game rolling when a player aborts his nations (which ocurrs far too often). Does the game controller need to know the PWs of all players?

For a server game, it might be possible. But for an email game, it will be too much work for me to organize one.

For the questions: in a constant sever game, you usually set up a hosting time. It's the players' responsibility to check it on a regular basis, such as every 24 or 48 hours. If the hosting frequency is not too fast, it's not too much to ask for. Right?

The game controller can ask for the password. Or the player can set himself/herself/itself AI before leaving. But AI is never a good substitution of human player unless the nation has already lost and left with only a few provinces.

So, if a player decides to quit before it ends, it'll be a pain for everybody. The best thing will be to get a subsititue. In this aspect, an email game would be better as it's easier to stop the game and wait.
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