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Old May 31st, 2004, 09:48 PM
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Default Re: Improving National troops ?!?

I like several ideas listed by Cohen. And it is true, that by the end of the competitive MP game the main difference between nations are their national mages, since nobody (with few rare exceptions) using national troops anymore, because summons and SC outclass them, even if nations have decent bless effects.

Unfortunately I don't think most of the Cohen's suggestions could be implemented by devs at this point, because it would require too much changes and rebalancing.

But perhaps some of the more simple ones from his list have a chance of being implemented. Like for example allowing national units to gain exp on different table (or just 2 times faster) than summoned troops. Not a big change, and it could be applied to all nations, improving each national troops a little without massive efforts of rebalancing 1000+ units.

Other equally simple and easly implemented changes could be added as well. The goal would be to give all national soldiers a slight boost, to make tham somewhat usable at the mid/end game, but without nerfing any of 100s of summons and without massive rebalancing efforts between 17 nations.


Perhaps some of more complicated suggestions would find its way to Dom3. For example, some "champion level" (lvl3 or 4 in current dom2 system) that can unlock special abilities in veteran troops would be very nice. Such system was implemented in AOW2 and AOW2:SM, worked marvelliosly. It would make you really care about some of your veteran soldiers.

[ May 31, 2004, 20:52: Message edited by: Stormbinder ]
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