.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #28  
Old August 3rd, 2004, 01:33 AM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: I Was Ripped OFF!

Quote:
Originally posted by Atrocities:
Q 1. How do you build fortresses and temples in other regions?
Any commander may build a fort. Any priest(holy or unholy) may build a temple. Any researcher(mage/philosopher) can build a lab. Simply send the commander to said province, and instruct him to "Build X".

Quote:
Q 2. If your Pretender God is killed, how do you get another one?
Priests may "Call God" when your pretender is dead. After 40 priest-rank-turns, your God respawns in the capitol, minus 1 to all of his magical paths, if any. He may also heal some afflictions.

Quote:
Q 3. How do you improve production in other regions that have very low production?
Construct a castle. This doubles the resources available in the province, allows you to produce your national troops, and harvests a percentage of resources equal to the (twice)admin-percent of the castle from all neighboring provinces you own that do not have their own castle. I say twice the admin percent, because resources in a province with no castle are halved, but the admin collection works on the unpenalized amount, so you will harvest twice the admin percentage of the listed resources.

Quote:
I often find my self right clicking on the region trying to gain access to the build que or something. An old habit to be sure.
Snap out of it.

Quote:
I have more question, mostly relating to how to research things, and how to get RP's and such.
Mages produce research when parked in front of a lab and given the order to Research. The amount of research they produce depends on their magical strength, a special bonus or penalty(sages/philosophers/witchdoctors), and your magic scale. Each magic scale adds +1 RP per researcher. Experienced researchers also gain a small research bonus.

Quote:
Any help is appreciated. Thanks guys.
In Soviet Russia, you don't play the game. The game plays you!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:04 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.