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Old July 26th, 2001, 08:11 PM
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Default Re: New game starting on PBW, \"THE GREAT EXPIRIMENT\"

If the colonizers don't have shields, and are designed identically, then they will have the same hitpoints, and both should die when they ram. Not a very good strategy.

quote:
Plus, there will be a nasty suprise for anybody who tries to loiter around in the starting system too long. But I will let you wait for the game to see that.
First thing I thought was: Unstable Star.
Next thought: Either he was lucky to get that random event, and decided to pretend he's planned it all along, or he changed the rules to make one happen every turn, and reloaded the game until his starting system became unstable.
Then: Or maybe, he's got something else in mind - black hole effect? An AI attack ship? Damage-causing storms?

quote:
Or maybe I'll come up with a way to prevent that outright before the game starts. I'll let you know.
All humans should be bright enough to start looking for a home right away. If you aren't going to move out of the start system by your second turn, you've already lost the game.

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The latest info on Pirates & Nomads (forum thread).
-<Download V2.1>- (Now with extra scenario support!)
-<Download V1.7>- (With default AIs patched)
-<Download compatible EMPs for P&N v1.2 through v1.7>-
-<Download SJs latest AI Patcher>-
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Other Links:
-<Play By Web>-
-<Schlock Mercenary>- (great space-based webcartoon)
-<8-bit Theater>- (fun comic with the pixellated FF1 characters)
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