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				 New PBW Game:  The Air That We Breath, Take 2 
 Tired of empires with hundreds of planets, thousands of ships, tens of thousands of units?  The micromanagement just plain getting old? Then this may be just what you're looking for.
 This is a full fledged game but on a smaller scale.  All empires will be oxygen/rock and you won't be able to colonize anything else!  Competition for those few available planets will be fierce, but instead of fleets of 300 dreads, you will see something more like 20 LCs per fleet.
 
 Research development will be slow but playing your turns will be quick... and hopefully turn turnover, too.
 
 All techs except intel will be available, so you may eventually be able to create your own planets.  Till then you must struggle along with very little of anything, just like all your opponents.  Low level tactics will be the name of the game.
 
 Starting resources: 100000
 Starting planets: 1
 Home planet value: Good
 Score display: Own
 Racial points: 5000
 Quadrant type: FQM  Sparse Mid-Life No Ast Belt
 (You don't need the FQM mod in your files.)
 Quadrant size: Small
 Event frequency: High
 Event severity: High
 Technology level: Medium
 Technology cost: High
 Victory conditions: Last man standing-- no allied victory!
 Maximum units: 20000
 Maximum ships: 20000
 Computer players: None
 Computer difficulty: High
 Computer player bonus: High
 Neutral empires: No
 Other game settings:
 No intel
 No tech trading or gifting
 No ship trading or gifting
 No planet trading or gifting
 No pre-arranged alliances
 SURRENDER:  You must surrender to one of your enemies, not to an ally!
 Colonize only own type and atmosphere.  Oxygen/rock!
 All players must email me with confirmation that their empire is oxy/rock.
 Game is rateable.
 
				__________________ 
				Those who can, do. 
Those who can't, teach. 
Those who can't teach, slag.
 http://se4-gaming.net/ |