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Old July 20th, 2005, 10:27 PM
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Default Re: Rate of Fire

Quote:
loktarr said:
I was playing a game against german army in 2005 and a Milan III fired at my BMP's 4 times in a turn!!! After the battle, I have seen it has a 77 experience and should never have fired so much... Is it a bug or a consequence of some unknown rule?
Reaction fires?.

There is always a low (and reducing) randomised chance based on experience and morale and current supression for things to be able to reaction fire even when shots are technically down to 0, and that has been there 3+ years at least.

This stopped the old SP cheat of drawing off the fire of a unit (like a tiger) and then leisurely running up to it unmolested and blasting it at 1 hex. Now, you cannot guarantee that something will never ever shoot back (but supressing it to pinned or worse will help a lot!).

So - you can shoot your units dry in your turn - they may generate a few rreaction shots, but it is much safer to leave overwatch units with some "real" shots remaining.

My bet is that it was reaction fire from an experienced reasonable morale unit, with no or very little supression, which happened to roll lucky dice rolls 2 or 3 times (stationary missiles can sometimes get 2 initial shots) in a row.

OR - there were 2 launchers in the same or very close hexes (you may only have seen one in the end game map - but you could have killed one meanwhile with arty say? - did you check the force list for any compatriots running off map or destroyed?)

Cheers
Andy
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