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				 Artillery ROFs question 
 It is my understanding that unlike for direct fire guns,where things like experience and such are  more important, there is a much stronger correlation in the game between ROF and indirect rate of fire.If this is true can I ask what are the criteria for translating real life ROFs into game values?Is the number of rounds that can be practically fired in a minute (as opposed to burst fire or theoretical maximum rates of fire) in sustained fire mode? Are there others factors?
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