.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old November 21st, 2006, 07:14 PM
zepath's Avatar

zepath zepath is offline
Sergeant
 
Join Date: Jan 2006
Posts: 216
Thanks: 0
Thanked 10 Times in 3 Posts
zepath is on a distinguished road
Default Re: Help with sprites sizes

I draw my sprites in their "product" resolution and usually take it pixel by pixel. I use Paint Shop Pro X which has plenty of features and which I'm very comfortably with having used that series for years. Sometimes I see fantasy art that inspires a particular unit, but instead of trying to resize that and turn it into a .tga for the game, I simply look at the picture while drawing the unit in another window. If you must resize, as Amos says, clean things up beforehand and it will be easier once the image is shrunk. Also, don't get discouraged if it looks like poop. If it looks even remotely like you intended, stick with it, tweak it, and turn it into the kind of image you really want. I've noticed that with human-sized sprites being 31-32 pixels in height (in conformity with the "norm" found in Dominions), changing a single pixel or even the shading of a single pixel can have a significant impact on the way the unit looks in the game and on the battlefield.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:23 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.