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Old June 13th, 2008, 01:11 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Any interest in a RMG?

Quote:
lch said:
Quote:
Zentar said:
I think there is already a RMG out.
The RMG that went the furthest so far is the one from paradoxharbinger, who hasn't posted about it since a long time, half a year at least. So ongoing development is unclear.

Yes he was just getting to the point of it being extremely useful. He had licked the biggest complaints. He had just made colors fully selectable, and added the ability to scatter icons as the Dom3 generator does. A user-created icons file would be a big addition.

He also had incorporated requests of mine to include data in the .map output that the map generator "knew" which map modifiers had trouble digging up later. Like this..
-- #37, {1642,82}
-- neighbor 32, 49, 65, 879, 897
-- medium
-- swamp
-- forest
and we were working on adding recognition of penninsula, lake, island, etc. Also a breakdown of the bit-code to make it easier for math-incapable people like me to make changes. Altho it was beginning to look like extensive documentation of a map file might be better done as a seperate info file or maybe even a seperate program entirely.

Quote:
Quote:
Gandalf Parker said:
Excellent. I find that RMGs tend to die.
Which is why I'm not really interested in anything where the source isn't being released. Projects die because people commit their time to other things, that's normal. But it would be good if somebody who wants to tackle the problem can have a look at how it was done before, even if just as a reference, instead of re-inventing the wheel yet again. This seems to happen rather often with things here, though.
Yes, the DomMap for Dom2 went thru 5 major revisions at least by different people since it was readily available source code (and still is). Even I was able to make some changes in it without knowing C.

I tried to get someone to put it up as an official SourceForge project and it probably would have but Johan's announcement that Dom3 would have a generator kindof killed it. Too bad since it was moving in directions that were diffrent than the Dom3 one ended up doing.

Quote:
What I'm putting my money on right now is the announced map generator from Snoddasmannen.
Hmm I have to catch up. I havent looked into that one yet.
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