\"Fixing\" commanders in Campaign with ScenHack ?
Is it possible to "fix" (change) formation commanders in a campaign on turn 0 of a battle (unit deployment) using scenhack, or some other way ?
Without completely breaking the campaign mode, that is, like adding the aux units to the core etc ... I know I had to do this for SPWAW sometimes, I wonder if it works with SPWW2 too?
I got my Italians pretty shoot up against the French .. had to replace my 2nd companies commander (formation F) .. but the commander of F4 (rank 6, but only a patrol platoon leader) took control of the whole formation?!
I would like to
a) set the replacement unit F0 to rank 5-6
b) set the F4 to rank 2-3
c) add a radio to F0
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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