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Old April 17th, 2009, 07:29 PM

Zeldor Zeldor is offline
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Default Re: Preponderance - Big Team Game! [1-2 subs needed!]

I'm slowly thinking about required modifications of the map. Some Enhanced Edition to use for Preponderance 2. My ideas so far:

- much stronger garrisons for gateways [Ptah + mummies + some nasty mages]
- increased population in caves [10k for entrance, 5k normal caves, 15k for links to other players, 20k for gateways]
- bodyguards for many commanders
- recruitable Seraphs in central island
- some cool recruitables in swamps around central island [modded magic sites], recruitment of devils etc
- boots of youth on old mages

Any other suggestions? Any garrisons need tweaking? (especially those leading to plains)

My map will be hand-drawn scenario for all MA nations, but that's a long time from now. I'm too lazy
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