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View Poll Results: Trading commanders is an exploit?
Yes 5 10.64%
No 42 89.36%
Voters: 47. You may not vote on this poll

 
 
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  #13  
Old January 29th, 2010, 12:06 PM
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Default Re: Trading commanders, exploit or not?

Quote:
Originally Posted by Gandalf Parker View Post
So IMHO we dont have to agree on what IS or ISNT an exploit (I dont think that will ever happen). Just what items are fairly often included in bans. That way we can smooth out both problems by having some posted common game settings so a game admin can start a thread with lines such as
"we will be playing with the limits in #4 with 2 added items" or something like that.
Much quicker, much smoother, much less of the drama (that we are seeing here)
A noble thought that. However, it will be called the "List of Exploits". Any valid and legal tactics put on that list (because a person once said they are in the gray area) would thus automatically be considered cheats and exploits, just because they are on the list.

However, if that is how it would be, then I would want to see a ban on astral and death magic added to the list. They are known cheats and exploits of the game engine in such a magnitude, that no MP game can be won without astral and/or death. Besides, *everybody* knows banning astral and death magic makes sense, and anybody claiming otherwise is a cheater and exploiter.
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