.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old April 14th, 2010, 11:08 AM

Dimaz Dimaz is offline
First Lieutenant
 
Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
Dimaz is on a distinguished road
Default Re: Mages at home vs in the field?

I think it's one of the reasons they put 'S' in "TBS". I mean, it's one of the strategic choices that largely depends on the game situation and not on some rule like "always use 2 mages for 40 infantry".
So, if you look at it strategically, you should first think about what options in dealing with current opposition you have with current researched spells and with some more advanced ones. If for example you can deal comparable damage to enemy with 10 mages now and with 2 mages after 5 turns of research of those 10 mages, I think it's better to wait for research. However if you will be defeated after 4 turns, this is clearly bad advice. So, as I said, just try to think strategically about your game situation and different options.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:29 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.