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Old April 10th, 2012, 05:26 PM

Executor Executor is offline
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Default Re: Conceptual Balance Mod v1.92

Perhaps you should calm down a bit.

There are endless ways to counter anything in the game, I've never stated othervice so I'm not sure what you're getting at?

Adons are better from start that all their giant opposition, which was the whole point of my argument. It's sort of like why I'm opposed to the ridiculous Agartha PD, near impossible to deal with early on but gets easier as the game progresses, though Adons are not nearly as extreme of course.
Yes some Jarls can get soul vortex mid game (level 6 spell), as can Fomorian Kings, and mistform and mirror image, and other stuff. Dai Oni have the best buffing options. Fact. But by that time you'll have plenty of counter measures.

In my opinion Jarls are nearly as deadly as Adons, nearly. They still have a huge disadvantage when fighting in heat dominion where they are pretty much useless. The other thing where I feel Adons have an advantage is the diversity among Adons. Namely you get teleporting Adons, while Jarl don't really get any buffs from water. Quickness is hard to use. And last, Adons have better low level forging options.
Though I agree fully kitted Jarls can be better, but that's beside the point.

My point is that it is ridiculous that you can get a 36 prot/28 def/ regenerating/ reinvigoration (earth) Adon by the end of year 1. None of the other Giant nations can get anything nearly as good. Astral Adons are even better of course. There are many (as deadly) variants of Adon which you can easily get by turn 15.

Further more, I don't thing that anything is clear to you. What I said was more of a side comment. No I don't expect Adons to really be removed of course, that would be silly. Nor do I have a vendeta or crusade against them as I would have probably mentioned this sooner. I was just trying to state that they can't be balanced, which they bloody well can't. The problem was never in their sacreds or mages, at least for me. And uping enc by 1 doesn't make them any less deadly or useful suddenly.

As for actual wins. They don't count for anything. Everyone knows Ashdod always gets ganged upon. You rarely see any vets take Ashdod since they know they'd be doomed from the get go. And for example, EA Mictlan, which everyone can agree is an awesome nation, had lesser wins than MA Oceania or Cealum until relatively recently. So I don't credit the HoF with any sort of useful information of that sort.

Now I'm going to drop this matter because you're, for what ever reason, taking this personally and I have no interest in being dragged into a flame.
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