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Old June 6th, 2012, 01:41 PM
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Amhazair Amhazair is offline
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Default Re: Conceptual Balance Mod v1.92

Quote:
Originally Posted by decourcy View Post
[...] but this games worst point is the micromanagement, this tactic just makes it worse, and i simply have no interest in micromanaging myself to death to win a gamey battle.
While I (and most everyone) agree that the micro is the great downside of this game I'm afraid that if you're not willing to put the 'work' in and finetune your battlefield placement and scripting to gain the biggest possible benefit from it you'll allways be at a disadvantage against someone who does, regardless of which units are brought to the table. There's just too many little tricks you can get an advantage from.

I have no opinion about the boulder throwers themselves since I have never used nor faced them, in vanilla nor CBM, but it seems to me that if careful use of a basic units like slingers solves your problem with them there isn't much to worry about, no? In any event a balance mod like CBM shouldn't be concerned about what the results are if you take "blob of unit A" and "Blob of unit B" and throw them at each other, but instead about what happens when you try to counter something the best way you know how.

Also I know I'm simplifying your argument to the absolute bare bones, just wanted to get my point across. As said, no opinion on the hurlers themselves.
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