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				 Vision question 
 Is there any other data/stat that influences detection of enemy unit?
 I am working on a scenario in which I wanted to include a long range observation system. These have ranges of 10km or more in detecting a single person. I was trying to use various stationary units such as ammo containers and bunkers as stand ins while giving them a value of 50 for vision. I also tried just putting a Merkava Mk4 FO. The location is 4 height while the map is very flat.
 
 Still, the enemy units are not detected while moving around...
 
 Is this just not possible to emulate?
 
				__________________The best terrain for tank operations is terrain devoid of anti tank weapons.
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