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  #1  
Old February 27th, 2003, 05:50 PM

Gryphin Gryphin is offline
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Default Re: Gryphin Mod v.3 - Troop Question

Could not run or hide
Death was Inevitable
Damaging Space Rocks
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  #2  
Old February 27th, 2003, 09:01 PM
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Default Re: Gryphin Mod v.3 - Troop Question

Quote:
Originally posted by Gryphin:
gregebowman
It is currently in play test.
Currently mlmbd, Pooh Star, and some other friends are play testing this in a Non Zero Sum Game. PBEM

Feed back welcome on all of this.
Thanks for letting me know. I don't have the time to do PBEM on a regular basis, so I'll have to pass on that. But as long as you make it so that a solo game can be played, i'll download it when I can.
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Old February 28th, 2003, 01:23 PM

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Default Re: Gryphin Mod v.3 - Troop Question

gregebowman and folks
I'll be uploading the mod and my ship set as soon as I can figure out how.
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  #4  
Old March 1st, 2003, 12:14 PM
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Default Re: Gryphin Mod v.3 - Troop Question

Gryphin, upload them to your website. Then, just supply the links to the upload.

mlmbd
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Old March 2nd, 2003, 02:31 AM

Gryphin Gryphin is offline
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Default Re: Gryphin Mod v.3 - Troop Question

mlmbd,
Master Belisarius, did in the thread he created. I will upload it to my site.
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Old March 2nd, 2003, 04:42 PM
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Default Re: Gryphin Mod v.3 - Troop Question

Gryphin, 'Excellent'. There are a couple images that are duplicated in the zip.

FYI, I will be finished with my shipset by the end of the week. Hopefully!

mlmbd
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Old March 3rd, 2003, 06:31 AM

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Default Re: Gryphin Mod v.3 - Troop Question

Latest additions will incorporate
Space bouys and a Launcher bay that will only launch one per turn. When you pass through the a system you can drop off just one.

Colony ship Fast that can move 8 but has no room for cargo. (I expect this is unballencing and I doubt the AI will use them )

Colony ship large - 600kT

Using these toys too much might throw you off when you play in a game without them.

[ March 03, 2003, 04:35: Message edited by: Gryphin ]
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