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Old September 17th, 2003, 08:06 AM
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Fyron Fyron is offline
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Default Re: PvK Balance Mod Version 1.1 posted (for SE4 Gold Version 1.91 - Patch 4)

Keep in mind that many of these ideas have been in use for months in Adamant. Great to see them finally solidified into actual data files!
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Old September 17th, 2003, 02:14 PM

Grand Lord Vito Grand Lord Vito is offline
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Default Re: PvK Balance Mod Version 1.1 posted (for SE4 Gold Version 1.91 - Patch 4)

Outstanding PVK.
Knowing that we can’t overwrite data files on AIC and most other MODs with out errors and destroying that mod.
This is great for se4 gold and I plan playing with the new data this weekend. I like the high maintenance costs and this should keep down the work by reducing the total ships
JLS you are going to incorporate PVKs balance mod into AIC v4.0?

PVK you should include all the original data file as well so people can revert to the default se4 gold if they want to

[ September 17, 2003, 13:38: Message edited by: Grand Lord Vito ]
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Old September 17th, 2003, 07:18 PM
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Default Re: PvK Balance Mod Version 1.1 posted (for SE4 Gold Version 1.91 - Patch 4)

GLV, the mod instructions are to install like any other mod, rather than stomping your default DATA directory. I believe there is a NULL mod posted somewhere with all the default data files.

I think that like Fryon, JLS was already considering these things for his most recent AIC work. However unless I'm mistaken, I think AIC already considered costs based on Proportions, which already did this sort of consideration (though a bit less thoroughly).

And yes Fryon, we'll all be keeping in mind that you integrated much of this into Adamant Mod months ago. I'm sure it will give us all a warm feeling inside.

PvK
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Old September 18th, 2003, 04:40 AM

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Default Re: PvK Balance Mod Version 1.1 posted (for SE4 Gold Version 1.91 - Patch 4)

Quote:
Originally posted by PvK:
I think that like Fryon, JLS was already considering these things for his most recent AIC work. However unless I'm mistaken, I think AIC already considered costs based on Proportions,
Absolutely, this is premier to se4 and is excellent work that will be intergraded with AIC v4.0.

Thanks PvK
Great stuff


[ September 18, 2003, 03:54: Message edited by: JLS ]
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Old September 18th, 2003, 07:06 AM
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Default Re: PvK Balance Mod Version 1.1 posted (for SE4 Gold Version 1.91 - Patch 4)

Quote:
And yes Fryon, we'll all be keeping in mind that you integrated much of this into Adamant Mod months ago. I'm sure it will give us all a warm feeling inside.
Well I should hope so! I was just pointing it out because people could quite easily have copied the characteristics costs from Adamant and had a much more balanced system than stock (though the changes to Maintenance characteristic require the changes to default maint levels and maint redux on vehicle sizes, as they are part of making the maint redux affect maintenance paid, instead of base maint rate (yes, there is a huge difference)).

[ September 18, 2003, 06:08: Message edited by: Imperator Fyron ]
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Old October 12th, 2003, 05:24 AM
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Default Re: PvK Balance Mod Version 1.1 posted (for SE4 Gold Version 1.91 - Patch 4)

This is excellent work, and exactly what I needed. Thank you very much.
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Old October 12th, 2003, 10:17 AM

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Default Re: PvK Balance Mod Version 1.1 posted (for SE4 Gold Version 1.91 - Patch 4)

You know what would make this even better? Modify the AI files so that they create empires taking into account the adjusted costs.
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