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				January 2nd, 2003, 08:04 AM
			
			
			
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				 Re: Race Ages (Direct from the .exe file) 
 There is another level! Ahhhhhh!!!!!!! Now I need to make another empire file.    |  
	
		
	
	
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				January 2nd, 2003, 03:26 PM
			
			
			
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				 Re: Race Ages (Direct from the .exe file) 
 fyron, who says 'The First Ones' is the Last one?mlmbd    |  
	
		
	
	
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				January 2nd, 2003, 06:26 PM
			
			
			
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				 Re: Race Ages (Direct from the .exe file) 
 
	I think you get experience for colonizing other planets.  I wonder if you get experience for "exploring" (i.e., each new system seen or something).  I also wonder if you get experience for making treaties, trades, etc.Quote: 
	
		| Originally posted by Imperator Fyron: No, it means you need 5001 experience points. Each tech level you research gives 1, each facility gives 1, each ship you build gives tonnage / 10, untis give nothing, and you get some for destroying enemy ships. There are probably a few other things that get you experience too.
 
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				__________________L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
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				January 2nd, 2003, 07:18 PM
			
			
			
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				 Re: Race Ages (Direct from the .exe file) 
 
	In the code race age is compared to 400,000,000 first, if it is not less than or equal to this, then the race age is First Ones, if it is less than or equal to this, it get's compared to 100,000,000 and so on.Quote: 
	
		| Originally posted by mlmbd: fyron, who says 'The First Ones' is the Last one?
 
 mlmbd
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 These names can be seen in the .exe with a hex editor, they begin at offset 001a2fc4
 
 [ January 02, 2003, 17:19: Message edited by: RedCore ]
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				January 2nd, 2003, 07:27 PM
			
			
			
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				 Re: Race Ages (Direct from the .exe file) 
 Can we get MM to verify all of this?  maybe there are some other levels people missed?
 [ May 05, 2003, 15:58: Message edited by: Iggiboo ]
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				January 2nd, 2003, 07:56 PM
			
			
			
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				 Re: Race Ages (Direct from the .exe file) 
 
	Quote: 
	
		| Originally posted by Hadrian Tyrael S. Aventine: If anyone plays a game up that high... well.. that's just sick...
 
 Who's game!
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				__________________Kill em all let God sort em out
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				January 2nd, 2003, 08:47 PM
			
			
			
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				 Re: Race Ages (Direct from the .exe file) 
 
	It's for role-play purposes. Vorlons need a really old age.Quote: 
	
		| Originally posted by Hadrian Tyrael S. Aventine: If anyone plays a game up that high... well.. that's just sick...
 
 Who's game!
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				January 2nd, 2003, 10:40 PM
			
			
			
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				 Re: Race Ages (Direct from the .exe file) 
 Hopefully in SEV we will have the bonus installed like it was meant to be. That would be awesome. But somehow disable it for PBW as it would be a major exploit. I guess against the AI it would be too.    
				__________________ 
				Ragnarok - Hevordian Story Thread 
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I think...therefore I am confused. 
They were armed. With guns, said Omari.  
Canadians. With guns. And a warship. What is this world coming to? 
The dreaded derelict dwelling two ton devil bunny! 
Every ship can be a minesweeper... Once
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				January 3rd, 2003, 12:15 AM
			
			
			
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				 Re: Race Ages (Direct from the .exe file) 
 If race age was not saved with the empire file, it would not be exploitable like that.    |  
	
		
	
	
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				January 3rd, 2003, 05:08 AM
			
			
			
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				 Re: Race Ages (Direct from the .exe file) 
 How far has anyone got?
 [ May 05, 2003, 15:57: Message edited by: Iggiboo ]
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