Right. It is the fact that this game has so many variables and does NOT have an uber-strategy that guarantees a victory that makes it fun. If there were a formula for victory, this game would hold nobody's interest.
Slick.
PS - I do not have a degree in mathematics... Nuclear & Mechanical Engineering, yes; mathematics, no.
Which is why I tried to formulate an overall strategy.
A persons knowledge, preferences, racial characteristics and a multitude of other factors will result in a different implementation of the "overall strategy".
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Know thyself.
Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
I would be happy if I could just formulate a basic strategy, let alone an uber-strategy
or even a nice race design would be nice. But it takes a lot of time and play to try different race settings.
When you long time players set-up your SP races (not wanting anyone to tip their MP hand). Which race atributes do you like to lower, and how far. I feel once an area is lowered to the point you only get 10 racial points for each percentage, then you have gone too far south with it. Would you say this is accurate? Or do you gladly take the ten per and max it all the way down?
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It's all just a perspective of matter.