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  #1  
Old January 24th, 2003, 04:55 AM

Taera Taera is offline
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Default Re: New Racial Tech Traits Ideas

Gravity Tech Tree is something i would like to see.
Generally large weapons which do incredible damage but only at low range. Shield generator/armor/on-hit-regen-shield hybrid (gravity force field armor). Early stellar manip.
Graviton beams. (similar to APB, maybe a couple of differences like higher damage and higher dispersion)
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  #2  
Old January 24th, 2003, 04:57 AM

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Default Re: New Racial Tech Traits Ideas

oh yes, annihilator - 30 ROF range 2, does enough damage to blow anything but heavily armored and shielded DN and higher. Astronomical cost and size.
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Old January 24th, 2003, 05:17 AM
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Default Re: New Racial Tech Traits Ideas

P&N has Gravity Tech. Have you seen it?

I think maybe those mechanoids need a master comp-only weapon or 3.
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Old January 24th, 2003, 05:23 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: New Racial Tech Traits Ideas

Taera: See Pirates & Nomads, Advanced Gravitic Manipulation.

Graviton Flux Cannons dish out mucho damage by swirling planetary gravity around to shred an enemy, but have a harsh minimum range to "prevent damaging the planet itself".
Note: They are also only available on planets (IE: weapon platforms)

[ January 24, 2003, 03:24: Message edited by: Suicide Junkie ]
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Old January 24th, 2003, 05:24 AM
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Default Re: New Racial Tech Traits Ideas

Who made the gravity tech for P&N? I might have to borrow it...
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Old January 25th, 2003, 02:42 AM
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Default Re: New Racial Tech Traits Ideas

Quote:
Originally posted by Suicide Junkie:
Taera: See Pirates & Nomads, Advanced Gravitic Manipulation.

Graviton Flux Cannons dish out mucho damage by swirling planetary gravity around to shred an enemy, but have a harsh minimum range to "prevent damaging the planet itself".
Note: They are also only available on planets (IE: weapon platforms)
GOD those are glorious toys, the GFC's. One with normal mounting, and one with the biggets mount, on a Large WPlatform ... 5 or 10 of those will REALLY do some hurting to the enemy as they close.

Add an ER repulsor beam (biggest mount), and you can keep throwing them BACK into range of the GFC.

Whee!
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Old January 24th, 2003, 03:05 PM
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Default Re: New Racial Tech Traits Ideas

I'd like a to see a "hive mentality" trait in proportions (but it could probably be changed to work with other mods)

Becasue they live in extremely dense, communal conditions, hive species would get:
-Higher density (ie higher output) cities and cultural centres
-Smaller crew quarters, boarding parties and security stations
-more efficient counter-intel?
-proabbly more stuff I can't think of right now.
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