for me, it would be a friendlier user interface. one that remembers the position of each listbox component. micromanagement is fine but at least the gui components need to work along.
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A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
Well, I left only 3 Quantum Reactors. They "produce" 10000, 15000 and 20000 suplies before needing to resuply. I still think 20000 might be too much......
Hell, I don't even remember if there was more than one QR in the unmoded SE4.
I'm using Proportions. It got me hooked , can't go back to the original, can't play any other mod.
I know it's been discussed before, and at great length, but I'd like something done about the way mines & minesweeping work. No suggestions, just don't like the all or nothing nature of the current system.