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  #1  
Old January 26th, 2003, 06:54 AM
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MacLeod MacLeod is offline
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Default Re: MOO3 finished!

Quote:
Originally posted by Graeme Dice:
quote:
Originally posted by MacLeod:
As Pheonix-D pointed out, problems with copy prot schemes aren't limited to the stupid, or to those with poor system configs (or to pirates for that matter), they WILL screw all of us at least once as time goes on, give it time, they'll get you too!
Doubtful. I've got over 100 CD-Rom based games sitting in my room right now, and not one of them has ever caused me problems due to copy-protection.[/QB]
How many have copy protection schemes?
Copy Protection schemers are looking more and more outside the CD to determine if their CD is 'legit' or not. Last time I checked (admittedly, about 6 months ago), SecuROM refused to allow it's games to run on a wide variety of CD burners or on systems featuring certain burning software and *gasp* virtual drives.

My cynical dispositions are telling me this is the beginning of a trend. Also, please note the Last part of the sentence you quoted wasn't entirely serious.

[ January 26, 2003, 04:56: Message edited by: MacLeod ]
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Old January 26th, 2003, 07:09 AM
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Default Re: MOO3 finished!

Quote:
Originally posted by Graeme Dice:
Yes, we all did, and it didn't crash at all. Bear in mind that I have no idea what you mean by "crashed a lot". I'd look at a game that crashed once an hour as being perfectly stable, although a little bit annoyning. It's only when crashes start to occur every ten or fifteen minutes that it gets aggravating.
We seem to have different standards, I expect my games to run for several hours on end (assuming I don't Alt Tab excessively or have any invasive programs running in background). Almost all my games meet this standard of mine.

I personally would have to describe once an hour as pretty unstable, especially since you may lose at least 15 minutes of gameplay since your Last save (and I've had a few games that didn't even have a save).

Quote:
Originally posted by Graeme Dice:
Edit: I've read the "DO NOT BUY Civ 3" thread, and basically, it comes down to Atrocities complaining that he only got a month's worth of play out of a game. If you get a month out of any game before getting tired of it, then I would think it's up there as one of the best of all time.
In that case it would be more economical to Subscribe to a porn site for $10-$15 a month than shell out $50 for a game. I expect at least 2 months, but 3 is what I'd rate a good game. Truly great games Last years.

I've played UO for 5 years, and back in my younger days Doom, and it's extreme editability Lasted me about 3. SE is also another long Laster, though I'm too tired to remember how long ago it has been since I started playing SEIII.
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Old January 26th, 2003, 07:30 AM
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Default Re: MOO3 finished!

Quote:
Originally posted by MacLeod:
I personally would have to describe once an hour as pretty unstable, especially since you may lose at least 15 minutes of gameplay since your Last save (and I've had a few games that didn't even have a save).
Like anything else you do on a computer, you should be saving no less than every five to ten minutes. If it's word processing, I save every thirty seconds.

Quote:
I expect at least 2 months, but 3 is what I'd rate a good game. Truly great games Last years.
I expect no more than a week of play from a game that is a true classic, because that's all the time one can spend on a game if you wish to play more than one a month.

Quote:
I've played UO for 5 years, and back in my younger days Doom, and it's extreme editability Lasted me about 3. SE is also another long Laster, though I'm too tired to remember how long ago it has been since I started playing SEIII.
Sure, a really great game gets more play time, but that doesn't make one that only Lasts a weekend a bad game, just a normal length game.
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Old January 26th, 2003, 07:33 AM

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Default Re: MOO3 finished!

"Like anything else you do on a computer, you should be saving no less than every five to ten minutes. If it's word processing, I save every thirty seconds."

Some programs don't -let- you save this frequent, or become unstable if you do. And frankly one crash per hour is pretty bad. Most games I've played do -far- better than that. Metroid on the gamecube has crashed about as much as some of the better PC games I've played. Twice, and I've played it for twelve hours.

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Old January 26th, 2003, 08:23 AM
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Default Re: MOO3 finished!

One crash is too often.
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Old January 26th, 2003, 08:27 AM
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Default Re: MOO3 finished!

Quote:
Originally posted by Imperator Fyron:
One crash is too often.
So you've never had an RCE from SE4?
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Old January 26th, 2003, 08:29 AM
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Default Re: MOO3 finished!

I wouldn't call it substandard, if we tested till all bugs were gone on all machines, games would never get released.

See that is the problem these days, computer technology has diverged so much, and evolved so quickly, all systems are just way too varied.
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