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  #1  
Old January 27th, 2001, 02:57 AM
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Puke Puke is offline
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Default Re: Planet Capture? Is it worth it?

BAH! of course it is. its not viable right off, since it takes some time to research troops and get effective weapons on them.

however once you can put men on the ground, it is very valueable.

now dont get me wrong, capturing small colonies with under 20M and about 2 facilities is DUMB. homewolds on the other hand:

Give you a base of population to put on like-atmosphere planets. give you the production bonus from the higher initial population. and the facilities. lets say you recolonize it and have to rebuild all the facilities, it costs you resources for about 2-5 years while you build your 20 or so facilities back with your low initial population, then you can start doing things with the planet. On the other hand, not only do you not have to spend those resources and population rebuilding the planet (if you have people for the right atmosphere type even), but you GET all of the resource / research production from the planet AND you can use it to build other things.

definitly worth it. there is a cutover point though, i probably would not bother for less than about 75M and 10 facilities, unless I was hard pressed for a spaceyard that they had.
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  #2  
Old January 27th, 2001, 03:24 AM

SirDarwin SirDarwin is offline
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Default Re: Planet Capture? Is it worth it?

Peronsally I think it would be more worth it if the AI were a little more intelligent for decieding what colonists to move to what planets. Its no fun when the AI mixes population, or uses the wrong type.
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Old January 27th, 2001, 04:42 AM

Tomgs Tomgs is offline
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Default Re: Planet Capture? Is it worth it?

If the AI gets to the point that it makes wise decisions with its assorted colonists then it may come and conquer a few of our worlds. The added resources and capacity this would give it would definately be a good step in the right direction. Now if we could get it to make neutrals surrender to them so they could get easy colonization tech like we can that would be great.

I would like to recieve a message from the AI one day that says: You dared to attack the Phong don't you know that they are subjugated to the great Terran Empire and we will burn your worlds for attacking them.
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Old January 27th, 2001, 04:53 AM

SirDarwin SirDarwin is offline
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Default Re: Planet Capture? Is it worth it?

quote:
Originally posted by Tomgs:
I would like to recieve a message from the AI one day that says: You dared to attack the Phong don't you know that they are subjugated to the great Terran Empire and we will burn your worlds for attacking them.


That would just be awesome I really think that when the diplomacy/interaction with the AI gets better this will truly be a awesome game. Right now its a good military game, with the awesome ability to modify. Just no feeling to it
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Old January 27th, 2001, 04:55 AM

Tomgs Tomgs is offline
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Default Re: Planet Capture? Is it worth it?

Well after I posted the below I read the beta patch thread and read this:

30. Fixed - Improved the Transport Minister so that they only move populations to
planets with atmospheres they can breathe.

So that seems to be improved anyway.
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  #6  
Old January 27th, 2001, 09:46 AM
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Default Re: Planet Capture? Is it worth it?

Something to keep in mind:

The AI is fairly poor at choosing which world to build which facilities on. For example, in my current game, I took special care not to destroy the facilities on a huge world before my troops arrived. I was pretty excited when I saw 20 miners plus other facilities. Imagine my shock and dismay when I found the planet value to be just 34% minerals.

I imagine I'll still capture it intact so I can move the Methane breathers around to my other planets.
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Old January 27th, 2001, 11:23 AM

Tomgs Tomgs is offline
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Default Re: Planet Capture? Is it worth it?

The catch all planet type for the AI is mineral miner worlds thats why you see 1% worlds with a bunch of wasted miners on it. If the planet doesn't fit any critera or all the types it fits have been built in the system it makes the world a mining world.

This especially looks bad when the world next door has 99% minerals and its filled with research facilities. I have seen it before. The AI just doesn't evaluate the worlds nearly as well as a human would it just makes the types it needs on the first suitable planet it colonizes without looking to see if there are better worlds next door.

[This message has been edited by Tomgs (edited 27 January 2001).]
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