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January 29th, 2003, 12:13 PM
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Private
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Join Date: Jan 2003
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Re: Protectorates and trade/resupply?
I'm not sure the in-game help had anything on resupply. I agree it would be a little odd if you couldn't do it at your protectorate -- "We expect you guys to fight and die for us, but please go somewhere else for gas" doesn't sound like something you'd say to an empire several times more powerful than yours, be it friendly or not. (Of course, I could always colonize a small planet or a moon in their system and make it a supply depot, but I assume this will piss them off.)
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January 29th, 2003, 12:18 PM
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Shrapnel Fanatic
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Re: Protectorates and trade/resupply?
Turn off the option to claim new systems automatically. As long as you don't claim their system, they have a good chance of not noticing and getting upset. 
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January 29th, 2003, 12:21 PM
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Sergeant
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Re: Protectorates and trade/resupply?
protectorate and submissive(?)... those two treaties,
the weaker one pays the powerhouse a duty for their protection (when done right). there is trade going on with those, but it is one sided.
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It's all just a perspective of matter.
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January 29th, 2003, 12:24 PM
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Shrapnel Fanatic
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Re: Protectorates and trade/resupply?
The empire that offers the treaty is the Protector or Subjugator (the "stronger" empire). The empire that accepts the treaty is the one that is Protected or Subjugated (the "weaker" empire).
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January 29th, 2003, 12:35 PM
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Private
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Re: Protectorates and trade/resupply?
Quote:
Originally posted by Imperator Fyron:
Turn off the option to claim new systems automatically. As long as you don't claim their system, they have a good chance of not noticing and getting upset.
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Hah!
The problem is, I'm the Federation, and I don't think they'd do such a thing to their allies. (I'm using Atrocities Star Trek mod; I found it a good way to get into this game, because it builds on something I'm somewhat familiar with -- it's easy to get overwhelmed by all the unfamiliar stuff in the original game, at least for someone who hasn't played the previous Versions. The mod is a great piece of work, too.)
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January 30th, 2003, 02:44 AM
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Colonel
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Re: Protectorates and trade/resupply?
Quote:
Originally posted by Imperator Fyron:
The empire that offers the treaty is the Protector or Subjugator (the "stronger" empire). The empire that accepts the treaty is the one that is Protected or Subjugated (the "weaker" empire).
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Has ANY one had the AI agree to any of these?? I have not
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January 29th, 2003, 03:22 PM
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Colonel
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Re: Protectorates and trade/resupply?
Protectorate and subjugation do not allow resupply. In fact, your ships path to avoid each other as if you were enemys. Combat does not result from occuping the same sector, you ships just don't want to. Never checked if planets blockaded each other.
You can remember this by noting, the Subjugation and Protectorate treatys are drawn in yellow, like non-agression. Not green like trade or above, or red like non-intercourse or war.
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