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February 1st, 2003, 06:36 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Thanked 4 Times in 4 Posts
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Re: Active / Passive sensors
In the unmodded game, all sensors scan with equivalent power.
Only the research costs, and build costs differ.
Thus, there will clearly be one uber-scanner tech, and you will never bother researching the others unless they are a prerequisite tech for some other component you want.
Some modded games (such as P&N PBW) have the cloaking system set up such that you will need multiple scanners to ensure you see everything.
P&N has gravitic cloak based on the mass of the ship (lighter ship = harder to see with gravitics)
So if you're trying to hide, you'll use a small ship, but then you'll not have enough space on the small ship to add cloaking protection against active and passive scanners!
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February 1st, 2003, 07:00 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: Active / Passive sensors
okidoki.
You both answered what I thought.
I just find it a bit odd that after Hyperoptics comes the same tech again as tachyon sensors, in the same tech, ie Sensor tech 3 = hyper optics 3 (Scans lev 4), sensors tech 4 = Tachyon sensors 1 (scans lev 2) (That is not as good as the one before).
But I understand how it is now.
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February 1st, 2003, 07:54 PM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: Active / Passive sensors
do not forget that its 5k base for Hyper Optics and 50k base for Sensors.
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February 1st, 2003, 07:57 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: Active / Passive sensors
Quote:
Originally posted by Ruatha:
okidoki.
You both answered what I thought.
I just find it a bit odd that after Hyperoptics comes the same tech again as tachyon sensors, in the same tech, ie Sensor tech 3 = hyper optics 3 (Scans lev 4), sensors tech 4 = Tachyon sensors 1 (scans lev 2) (That is not as good as the one before).
But I understand how it is now.
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That's odd. The hyperoptics come after training facilities in advanced military science.
Tachyon sensors come after combat sensors 3.
But which one you have, and when, just depends on what you're researching.
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February 1st, 2003, 11:38 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Active / Passive sensors
Quote:
Originally posted by Ruatha:
okidoki.
You both answered what I thought.
I just find it a bit odd that after Hyperoptics comes the same tech again as tachyon sensors, in the same tech, ie Sensor tech 3 = hyper optics 3 (Scans lev 4), sensors tech 4 = Tachyon sensors 1 (scans lev 2) (That is not as good as the one before).
But I understand how it is now.
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That is wrong. They do not come from the same tech areas at all. You do not need any sensors tech to get Hyper Optics.
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