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February 13th, 2003, 08:12 PM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
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Re: New pirates shipset
I don't know if I have a pirate leader mind indeed... I like clear situations and stable, well-organized empires... just the opposite of pirate organizations in fact.
BTW, have someone ever done any pirate dedicated shipset ? I'm thinking about my next shipset, and I'm aiming in that direction, even if pirate life seems not to be my cup of thea. That's a work I dedicate in advance to Suicide Junkie and the great work he has produced for P&N mod.
I've got a clear idea of what kind of look I would like for my ships :
source : http://www.shipschematics.net
Perhaps it will remind to some japanese mangas fans an artist called Leiji Matsumoto...
Maybe I'm totally wrong in my idea to draw such a shipset, because pirates don't build their own ships, if I well understood the philosophy ?
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February 14th, 2003, 12:28 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
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Re: New pirates shipset
Hey Trooper,
Nice ship, I'd love to see an entire ship-set!
Also, I'd love to see a ship-set for Nomadic races... oh, and if the pirate thing isn't your cup o' tea, try joining the Nomads! Sure, we don't have "civilian cloaking" ability, but we've the ability to churn out a gob of resources (from remote mining) and our maintenance costs just can't be beat! If you're playing against humans, you can always trade near-zero maint. ships and resource gatherers in exchange for some colony ships (mind you, if you're playing the pirates, you should be boarding colony ships and taking them over in the early game = colonies)
cheers
__________________
Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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February 14th, 2003, 04:16 PM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
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Re: New pirates shipset
It's gonna take a little time, I'm trying to figure out how Bryce works...
The first steps are slow but... encouraging.

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February 14th, 2003, 07:31 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: New pirates shipset
Hey, you know, I think the imagemod could use a pirate flag component 
__________________
Things you want:
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February 18th, 2003, 12:25 AM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
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Re: New pirates shipset
Here is my first pirate ship (and my first spaceship designed with Bryce), let's call it a... cruiser. I think it's the beginning of a great shipset !
Has anybody ever created a race call simply "pirate" ?
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February 18th, 2003, 12:43 AM
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First Lieutenant
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Join Date: Mar 2002
Location: North Carolina
Posts: 720
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Re: New pirates shipset
Trooper, that's great! It's like Starblazers meets P&N!  This looks like it'll be a good set.
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This is the 21st century, right? Then where the hell is my flying car?
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February 20th, 2003, 01:34 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
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Re: New pirates shipset
Trooper:
Nice ships, I'm looking forward to collecting the whole set!
Just one thing I'm wondering, is it easy to add windows (little points of lights/small lit squares) in Bryce? It would probably give the ships the Star Trek look... and probably be way easier than going for lots of texture as in Star Wars models.
__________________
Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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