By the way the bad new is that the SE4Batch program does not work neither on windows xp or windows 2000. Compatibility mode in windows xp can't help too.
Works fine for me. Make sure you've got SEIV in the default location and ignore the errors.
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This is the 21st century, right? Then where the hell is my flying car?
quote: By the way the bad new is that the SE4Batch program does not work neither on windows xp or windows 2000. Compatibility mode in windows xp can't help too.
Works fine for me. Make sure you've got SEIV in the default location and ignore the errors.Have you XP or Win2000?
Because I knwo the program works ok with win95/98.
A duel between 2 Alpha Kodiak's AIs.
Was a balanced game, during most the time. Maybe the Rage performed something better.
But then, the Namovans used sun destroyers and the history changed... and finished winning at the turn 319.
Both friendly races had a Military alliance... until the turns between 190-200, when the war started.
After it, was a long and balanced game, when nobody has the strength to defeat the other.
At the turn 500, the EEE won with a not high margin.
An interesting game.
Again, the Praetorian expanded very fast in the early game and pushed the Orks to the ropes... and again the Praetorians lost the game!
Think they need some ligth fixes in the contruction_vehicles.txt or change the setting to allow them to send the ships through knew minefields.
The Orks won at the turn 320.
A long game. The Tessellate defeated the CueCappa before the turn 380.
During the first part of the game, the CueCappa performed better than the Tessellate and was at the offensive. Also they did several holes into the Tessellate's territory.
But when the Tessellate got the DN with Quantum Reactors, the game changed to their side.