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March 13th, 2003, 07:33 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: PBW Star Trek Game
I will upload the game tonight. Play when you get notified and enjoy.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 13th, 2003, 08:28 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: PBW Star Trek Game
Problem!
I did not realize this, but when generating any map using FQmod 2.2 the map contains ring worlds that can be colonized. Not just a couple, but many ring worlds. Do we want these in our map? I for one do not want them. I have created a map for each of the types offered in the FQMD 2.2, and ALL of them had ring worlds to some degree. I have but two questions:
1. Do we want them? This has to be a majority vote carries.
2. If yes, how many do we want? Lots, some, few?
3. If no, will a map generated with Standard FQM work? (Non delux generated)
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 13th, 2003, 08:33 AM
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Second Lieutenant
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Join Date: Feb 2003
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Re: PBW Star Trek Game
Since there's no typical stellar manipulation, leave them in as a bonus, at least one per empire, this is a star trek game after all and the long abandonded Dyson Sphere was in that one Ep. I think they will ad like a bonus or flavor and give us stuff to fight over.
EDIT: what are there atmosphere types? If there's a methane one leave it in, you don't need the others
[ March 13, 2003, 06:48: Message edited by: Hugh Manatee ]
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March 13th, 2003, 09:06 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: PBW Star Trek Game
The problem is, they are littered randomly throught the galaxy, and if your a non oxygen breathing race, me, then they are of lower value to you as they are all oxygen atomshperes.
I say leave them out if at all possible.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 13th, 2003, 09:11 AM
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Second Lieutenant
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Join Date: Feb 2003
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Re: PBW Star Trek Game
Hmmm, yeah your right I guess. I just got an E-mail from Fyron about this :
Quote:
Wtf... the original game Components.txt got placed in my FQM Deluxe folder
somehow. :-( I have no idea what could have happened to my changes, but I
will have a new Version of FQM Deluxe out within the hour.
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I'm going to go to sleep now, I don't know what time it is wherever you are, but here it's about 1:15 AM, what ever you decide I'll find out about it in about 9-10 hours. Good night every body!!!
Edit: on second thought tonights Lexx is a good one, I'll wait awhile.
[ March 13, 2003, 07:18: Message edited by: Hugh Manatee ]
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March 13th, 2003, 09:24 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: PBW Star Trek Game
Problem fixed. Thanks Fyron. The problem was on my end. I map will not contain any RW's, and the game will be uploaded shortly. Thanks all./
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 13th, 2003, 09:56 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: PBW Star Trek Game
Ok... there is a new Version FQM Deluxe 2.03 out now. The game should be upgraded to it, though it does not matter much as there is no SM in the game, so the readdition of the small RW comps will not matter much. But, it is best to be up to date. 
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