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  #1  
Old March 8th, 2003, 10:00 PM

JLS JLS is offline
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Default Re: Slow down exploration speed in AICampaign/PROPORTIONS

Sorry one up

[ March 08, 2003, 20:21: Message edited by: JLS ]
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>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


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  #2  
Old March 8th, 2003, 10:02 PM

JLS JLS is offline
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Default Re: Slow down exploration speed in AICampaign/PROPORTIONS

Originally posted by PsychoTechFreak:
Quote:
What do you recommend for a finite resource + no WP connected game? Or do you think it would be too much? 3 rich planets start at least, I think
posted by JLS:
~~~
Actually no warp and finite, seems it might be very unreasonable for the human Player… Human won’t have a chance, not even slight. Against this AI in AIC; with this setting.

I guarantee you; this AI will do it with [one planet] default set up ; and this AI will do fine in No warp, Finite !!!! no need for extra starting planets.

AI warp break out will be Eee first followed by the order of there
Intelligence (Research value)

Suggestion, only one data change for me, in your test if you would!!!!

[\AICampaign\Data] Settings.txt
Back up before change!

Please change below settings:

Minimum Computer Player High Setting := 12
Maximum Computer Player High Setting := 13
Minimum Neutral Player High Setting := 6
Maximum Neutral Player High Setting := 7

This will insure the largest amount of AI participants in your test….

If uncomfortable with changing file, I will upload?

Start your no warp, Finite; AI test game with
Number Computer Players= {HIGH}

[ March 09, 2003, 02:25: Message edited by: JLS ]
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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  #3  
Old March 8th, 2003, 10:07 PM
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PsychoTechFreak PsychoTechFreak is offline
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Default Re: Slow down exploration speed in AICampaign/PROPORTIONS

Quote:
Originally posted by JLS:


What races do you think should excel in Stellar Manipulation?
Science races should excel in SM, but the others should not be restricted or too poor in it. Maybe I am wrong, but to me it looks like the most AIs have been programmed to poor SM usage because of the danger to run out of resources due to maintenance costs.
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Old March 8th, 2003, 10:12 PM
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PsychoTechFreak PsychoTechFreak is offline
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Default Re: Slow down exploration speed in AICampaign/PROPORTIONS

Quote:
Originally posted by JLS:

If uncomfortable with changing file, I will upload?
No problem, I am familiar with the files. I will follow your suggestions and am looking forward to the results.
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  #5  
Old March 8th, 2003, 10:15 PM

JLS JLS is offline
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Default Re: Slow down exploration speed in AICampaign/PROPORTIONS

Quote:
Originally posted by PsychoTechFreak:
quote:
Originally posted by JLS:

If uncomfortable with changing file, I will upload?
No problem, I am familiar with the files. I will follow your suggestions and am looking forward to the results.
Great!!!

I can't wait to see your results....

__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #6  
Old March 8th, 2003, 10:45 PM

JLS JLS is offline
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Default Re: Slow down exploration speed in AICampaign/PROPORTIONS

[quote]Originally posted by PsychoTechFreak:
Quote:
Originally posted by JLS:
[qb]

What races do you think should excel in Stellar Manipulation?
~
Quote:
Science races should excel in SM, but the others should not be restricted or too poor in it.
Agreed
~
Quote:
Maybe I am wrong, but to me it looks like the most AIs have been programmed to poor SM usage because of the danger to run out of resources due to maintenance costs
AI Campaign Deals with this issue very well,
now the only limits are the imagination of you and I. Restricted only by base SE4 capability Rules.

The challenge now is to keep a balance so the AI won’t be overbearing.

[ March 08, 2003, 21:36: Message edited by: JLS ]
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #7  
Old March 8th, 2003, 10:55 PM

JLS JLS is offline
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Default Re: Slow down exploration speed in AICampaign/PROPORTIONS

Another request for your test:

Please use default 12 galaxies map

Always click finite on before RE-generating a map!
This for all se4 Finite games other wise all planets may have 1k resource.

Large map will also insure the most AI participants in your test

Thanks, again

[ March 08, 2003, 20:57: Message edited by: JLS ]
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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