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Old March 9th, 2003, 10:19 PM

Andrés Andrés is offline
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Default Re: Star Wars Mod

The old SW-Mod added only a few weapons and TIE figters and was made for an old pre-gold IIRC Version of the game.
In order to make it run in newer Versions of the game you'll need to add a few new lines that are now required in data files now.

The Sci-Fi crossover mod is still in progress, (though I haven't worked much on it lately) and still needs to have some adjusts in component sizes to make all ships viable (I'm going for a mounts model now)
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Old March 10th, 2003, 05:42 PM
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gregebowman gregebowman is offline
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Default Re: Star Wars Mod

Quote:
Originally posted by Andr&eacutes Lescano:
The old SW-Mod added only a few weapons and TIE figters and was made for an old pre-gold IIRC Version of the game.
In order to make it run in newer Versions of the game you'll need to add a few new lines that are now required in data files now.

What lines are needed? If my files still survive (which I'm doubting), there are probably several shipsets I need to revise from 1.78 or earlier Versions also. But I would definitely like to see a revised Star Wars mod, since I'm a fan also. I'd also like to see the crossover mod, but for now I'll settle for the Trek/B-5 mod.
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