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Old March 17th, 2003, 11:11 AM
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dogscoff dogscoff is offline
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Default Re: Treaties

Unfortunately you can't often apply logic to the AI's diplomacy. The only thing that's predicatable about negotiating with the AI is the frustration it will cause.

In your case I would take most of the system with troops. Don't bomb any planets, just send in loads of troop transports. That way you'll get all their population and production facilities intact. Kerching!

Then, when they are down to just one or two small worlds, demand surrender. You'll get their remaining worlds and all their ships, units and tech as well. Kerchachaching!

Are you able to use tactical combat in this game or is it strategic only? The design and tactics of your troop transports will depend on that.
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Old March 17th, 2003, 05:25 PM
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Slick Slick is offline
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Default Re: Treaties

For these treaties, the AI bases its decision on scores. The AI can see scores of all players no matter what the settings are (the only thing it can see that humans can't). Modded AI's can be different, but from the Newbie FAQ:

10.6.7 For default AI’s: If you have six times their score, you can make them a Protectorate; if you have eight times their score, you can Subjugate them; if you have ten times their score and are not allied with them, you can get them to Surrender.

edit: the AI anger level toward your empire also plays a part in the decision to accept a new treaty.

Hope this helps.

Slick.

[ March 17, 2003, 15:50: Message edited by: Slick ]
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Old March 17th, 2003, 05:52 PM

Aloofi Aloofi is offline
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Default Re: Treaties

/do you thing that its more realistic 4 times their score?
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Old March 17th, 2003, 10:34 PM
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Default Re: Treaties

What if I blockaded their homeworld or colonies and then demanded a treaty of subjugation plus tribute from them like resources? Will that work and make them subservient or will it only cause war? I think I have a high experience points. I’ll check it in the next turn. I don’t want to be genocidal or goosestep my way into their homesystem and conquer their homesystem. Even though I went through Marine Corps recruit training in real life in MCRD San Diego, I prefer to keep the peace throughout the galaxy in this game and need access through that warp point in their homesystem. Currently, I’m also playing 2 other races in the game, the Jraenar and Xiati since they’re my favorite races as well. In one turn one of my scouting ship (a light cruiser) hit a minefield and my race encountered the Cua Cuppa race. I sent in two of my Jraenar Infantry Guard battalions and one heavy Jraenar Carrier Group to the Cua Cuppa home system. My fleet consisted of the same type of ships as the Fazrah Space Marine Expeditionary Forces and Navy Heavy Carrier Group. I attacked their homeworld but played through strategic view not tactical view. My Jraenar Commander of that task force did not land any Army troops there and instead plagued the planet. My carriers, dreadnoughts, and battleships have sickbays to cure the plagues. After the epic space battle, I found out I’m just blockading the planet. I did not save the game to see what happens next.
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