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  #1  
Old March 18th, 2003, 12:53 AM

JLS JLS is offline
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Default Re: Pirates shipset Version 2.0 available

So it shall be !
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  #2  
Old March 25th, 2003, 12:50 AM

trooper trooper is offline
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Default Re: Pirates shipset Version 2.0 available

How is going the speech work ?

I made great advances on the AI (too bad I missed the Last AI deathmatch registration, in order to see how effective it is).

Still have pb with the #%&£'ing fighter designs (unable to build missile fighters AND DUC fighters) and with the boarding ships that never capture anything... not talking about troop transports that don't join the attacking fleets ! but I'm hoping to have something that work in the end.

Also realised 11 neostandard pictures, aiming for the 20, as usual... and don't talk to me about neostandard++, I won't work for it until I'm payed for it !!!
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  #3  
Old March 25th, 2003, 12:59 AM
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Master Belisarius Master Belisarius is offline
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Default Re: Pirates shipset Version 2.0 available

Quote:
Originally posted by trooper:
I made great advances on the AI (too bad I missed the Last AI deathmatch registration, in order to see how effective it is).
What system have you? If you have Win95 or Win98, you can run your own test, using the same map/settings/races of the contest.
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Old March 25th, 2003, 01:02 AM
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Mephisto Mephisto is offline
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Default Re: Pirates shipset Version 2.0 available

Use a standard hull for troop transport and it will join fleets.
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  #5  
Old March 25th, 2003, 01:16 AM
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Master Belisarius Master Belisarius is offline
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Default Re: Pirates shipset Version 2.0 available

Quote:
Originally posted by Mephisto:
Use a standard hull for troop transport and it will join fleets.
But troop transport with standard ships also works... In fact my AIs NEVER use Standard transports or Standard Carriers.
The Troop transports (with Transport hull or Ship hull, no mather) first need to have some troops loaded (something like 50% of capacity), and then, should have a nearest fleet to join.

[ March 24, 2003, 23:24: Message edited by: Master Belisarius ]
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Old March 25th, 2003, 01:35 AM
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oleg oleg is offline
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Default Re: Pirates shipset Version 2.0 available

Transport hulls or not, AI should include troop transports in fleets. It might be a problem before but currently I did not see any problems with fleeting troop transports based on transport hulls
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Old March 25th, 2003, 01:41 AM
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Master Belisarius Master Belisarius is offline
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Default Re: Pirates shipset Version 2.0 available

Quote:
Originally posted by oleg:
Transport hulls or not, AI should include troop transports in fleets. It might be a problem before but currently I did not see any problems with fleeting troop transports based on transport hulls
Yes Oleg, we agree 100%.
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