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April 9th, 2003, 07:21 PM
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First Lieutenant
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Re: Bug in 1.84 Gold?
Starting a new game certainly didn't work it had the same problems. However closing and restarting the program seemed to fix the problem.
Even loaded up my old game and it is working fine now as well.
Still curious as to if any one else has seen anything like this before?
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Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
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April 9th, 2003, 07:46 PM
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National Security Advisor
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Re: Bug in 1.84 Gold?
I am curious, how are you using the mod? Are you manually editing the path.txt file or did you use the mod picker? And if you used the mod picker did you happen to close it during your game? Doing that reverts the path.txt file to none and I am wondering if this is what you are seeing. Perhaps switching to stock files during the game had some unusual effects on the program.
Geoschmo
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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April 9th, 2003, 07:55 PM
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First Lieutenant
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Re: Bug in 1.84 Gold?
I was using SE4 launcher mod picker. I don't think I closed it during the game but it is possible that I did.
I know that I have closed it in the past during a game and not experienced negative effects.
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Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
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April 9th, 2003, 08:52 PM
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National Security Advisor
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Re: Bug in 1.84 Gold?
Quote:
Originally posted by Cyrien:
I know that I have closed it in the past during a game and not experienced negative effects.
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You might not have a problem playing a turn based game, but I'll bet you would playing a sim turn game as you said you were this time. That's just a theory though. I am not really sure. I have never seen the problem you are describing.
Geoschmo
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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April 9th, 2003, 09:05 PM
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First Lieutenant
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Re: Bug in 1.84 Gold?
That is a possibility since most of the games I have played before where all turn based games.
Decided to play a few sim turn games however to get better aquanted with some up coming PBW games.
Hrmm... I will make a mental note to not close the mod picker during sim turn games in the future.
Still seems to be quite a strange thing.
At least it was easily fixed and had no long term harm that I can see.
__________________
Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
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April 9th, 2003, 11:50 PM
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National Security Advisor
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Re: Bug in 1.84 Gold?
I don't think it would be the mod picker. The game data files load when the game is fired up - I don't think it goes back and checks the path file and then reloads based on that - that would be nuts.
I very often play simultaneous turns and close the mod-picker, or not, or even launch more than one SE4 game at the same time on the same computer, and I have not noticed any such problems. I've not used that mod combo either, but that doesn't seem like a likely cause, either. I am curious to know what's going on with Cyrien's game, though.
If you look at your race description under Empires, does it list your racial advantages correctly?
The research thing though I haven't seen anything like that ever.
Maybe send someone else your turn file and see if it looks the same to them. If so, then send to Malfador!
PvK
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April 10th, 2003, 12:49 AM
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National Security Advisor
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Re: Bug in 1.84 Gold?
Well, I didn't think it was nuts, but I did say it was a theory. I thought that when the game switched to the host turn as it does when running a sim turn hotseat game that it would look at the path.txt file again. I checked it though and you are right, it does not do that. So the problem must be something else.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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