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April 16th, 2003, 01:25 AM
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Lieutenant Colonel
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Re: Recycle Old Threads Drive Canceled!
They are of the same GENRE...
eXplore
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April 16th, 2003, 01:49 AM
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Second Lieutenant
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Re: Recycle Old Threads Drive Canceled!
Quote:
Originally posted by Imperator Fyron:
SE4, MOO3 and GalCiv are not games of the same class.
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Agreed I just couldn't let a comparison with MOO3/SE4 on one side and GalCiv on the other stand there. As you said yourself:
Quote:
IMO, one of the major aspects of a 4X game is critical design decisions.
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...and exactly these I'm missing in MOO3. You may have a few decisions, but not critical ones. Its like you are sitting in a rowboat tied to a supertanker. If you want to head in the same direction as the captain (=AI) of the tanker, fine, you will find that the tanker is actually helping you to reach your destination as fast and as efficient as possible. Just do not try to steer a different course...
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April 16th, 2003, 02:16 AM
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Shrapnel Fanatic
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Re: Recycle Old Threads Drive Canceled!
Quote:
Originally posted by Wardad:
They are of the same GENRE...
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That is why I said class... genre is too large a Category. They are also of the strategy genre. But you can't compare them absolutely as just strategy games.
Roanon:
MOO3 has the potential for critical design decisions, they just have to let you take it out of empire simulation mode. GalCiv, on the other hand, does not have that potential. Its units are static, noncustomizable.
[ April 16, 2003, 01:25: Message edited by: Imperator Fyron ]
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April 16th, 2003, 02:32 AM
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Second Lieutenant
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Re: Recycle Old Threads Drive Canceled!
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April 16th, 2003, 06:46 AM
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Shrapnel Fanatic
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Re: Recycle Old Threads Drive Canceled!
WMG in half-life.
[ April 16, 2003, 05:47: Message edited by: narf poit chez BOOM ]
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April 16th, 2003, 07:05 AM
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First Lieutenant
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Re: Recycle Old Threads Drive Canceled!
Thanks guys! I take it the consensus is to buy Galciv and wait until the patches are out for MOO3 to see if it can be retro-engineered into a good game.
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April 16th, 2003, 08:03 AM
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Second Lieutenant
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Re: Recycle Old Threads Drive Canceled!
Quote:
GalCiv, on the other hand, does not have that potential. Its units are static, noncustomizable.
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I beg to differ, units are indeed customizable, through your actions in game, by customizing your civ, by researching specific technologies, by conquering military resources.
A peaceloving race will have much weaker units then a warlike race, even with the same units.
You can build starbases to enhance your units or increase production in a sector.
There are plenty of critical decisions in GalCiv, and unlike in other games, these decisions can come back to haunt you on the long term....*looks at the time*....gotta go now...maybe more later.
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