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Old April 16th, 2003, 08:50 AM
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Default Re: Ring/Sphere worlds

Unfortunately you cannot creat a star in a system that contains a constructed planet. The sphere/ringworld counts as a star and a planet for the purposes of stellar manipulation but is unaffected by stellar manipulations that target either (ie. it can't be blown up when targeted by tectonic bombs, star destroyers, black hole creators, etc., though such things can affect other stars in the system with disasterous results).

Edit: D'oh! Missed it by that much.

[ April 16, 2003, 07:51: Message edited by: QuarianRex ]
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Old April 16th, 2003, 11:01 AM
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Default Re: Ring/Sphere worlds

Quote:
Originally posted by QuarianRex:
Unfortunately you cannot creat a star in a system that contains a constructed planet. The sphere/ringworld counts as a star and a planet for the purposes of stellar manipulation but is unaffected by stellar manipulations that target either (ie. it can't be blown up when targeted by tectonic bombs, star destroyers, black hole creators, etc., though such things can affect other stars in the system with disasterous results).

Edit: D'oh! Missed it by that much.
You can blow up a sphere- or ringworld with a tectonic bomb, but you have to mod the targeted planet level to a higher value.
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Old April 16th, 2003, 05:04 PM
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Default Re: Ring/Sphere worlds

I imagine if you're building a ringworld or a sphereworld without blowing up all the planets for raw materials, it would be quite easy to make the ringworld out of the orbital plane of the planets.
The planets would then suffer only two periods of solar eclipse per year if they are outside the ring, and none if inside.

The sphereworld could be designed with "windows" to let beams of light shine on the planets beyond.
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Old April 16th, 2003, 11:39 PM
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Default Re: Ring/Sphere worlds

that would be interesting, give the rw/sw a high planet value and make it high up the research tree.
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