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				April 22nd, 2003, 01:42 AM
			
			
			
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 National Security Advisor |  | 
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				 Re: SJ\'s Tech Gridder 0.50 - now with ability support! 
 I will expand this to handle facilities too, but I don't see it being useful anywhere else."
 Yeah, my plans for a C mod (100 levels of everything to placate the "Research ends too soon" crowd) died a very sudden death when I discovered Krqk's late lamented editior only did components.
 
 If the ship screen had an obselete feature I'd request "grid ships". But unfortunately it doesn't, and neither does the mount screen.
 
 Phoenix-D
 
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				Phoenix-D
 
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation. 
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				April 22nd, 2003, 06:38 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: SJ\'s Tech Gridder 0.50 - now with ability support! 
 W battleshipW baseship
 X battleship
 X baseship
 Y battleship
 Y baseship
 Z battleship
 Z baseship
 i think it would work. the latest would always be at the top.
 
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				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
Some of my webcomics.  I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
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				April 22nd, 2003, 07:33 AM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: SJ\'s Tech Gridder 0.50 - now with ability support! 
 The AI always uses the lowest size/mount/facility/component, so having the latest at the top (easy for us) means dooming the AI to inferiority.   
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				The Unpronounceable Krsqk
 
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall |  
	
		
	
	
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				April 22nd, 2003, 10:52 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: SJ\'s Tech Gridder 0.50 - now with ability support! 
 then reverse it and just tell everyone to go to the bottom. 
				__________________ 
				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
Some of my webcomics.  I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
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				April 22nd, 2003, 12:50 PM
			
			
			
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 General |  | 
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				 Re: SJ\'s Tech Gridder 0.50 - now with ability support! 
 S_J, thankyou from the botom of my pint for this utility. 
 I'm never going to use it myself, but I expect to benefit indirectly in a few weeks/ months time when a new generation of delightfully complex gridded mods come out.
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				April 23rd, 2003, 03:04 AM
			
			
			
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				 Re: SJ\'s Tech Gridder 0.50 - now with ability support! 
 Tech Gridder v0.48.zip
- Fixed some minor issues with component naming. 
Names are now independent of starting tech level 
- Added protection against input with component data right up to the End of File. 
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				Things you want: |  
	
		
	
	
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				April 24th, 2003, 01:07 AM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: SJ\'s Tech Gridder 0.50 - now with ability support! 
 Looks pretty cool!!
 I'm not sure if SE4 cares or not but I noticed there is an extra space between the = sign and the tech name in the tech required field.
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