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April 21st, 2003, 12:23 AM
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Lieutenant Colonel
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Join Date: Nov 2001
Location: Virginia
Posts: 1,311
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Re: why is SEIV so good to you?
The flexibility. Hands down. In other games (like RFTSII or STUN) you can play around with the percentages somewhat but you are pretty much stuck with the stock ships and races. With SEIV, the sky's the limit. New shipsets, new races (with culture, speech, research, ad inf.), new graphics and sounds (I immediately replaced those silly warp points with B5 jump gates  )... and that's just playing with the base files. Get into true mods and you've got a game with darn near infinite replay value.
And the way everybody sings the praises of PBW, I may just have to get off my duff and get started over there pretty soon...
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April 21st, 2003, 02:22 AM
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Brigadier General
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Join Date: Dec 2001
Posts: 1,859
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Re: why is SEIV so good to you?
Why is SE4 so good to me?
Because it means SE5's coming 
__________________
A* E* Se++ GdQ $ Fr! C Csc Sf+ Ai- M Mp* S++ Ss- R! Pw Fq Nd Rp+ G++ Mm+ Bb++ Tcp+ L Au
Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.
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April 21st, 2003, 02:26 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
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Re: why is SEIV so good to you?
a lot of reasons. i've been here for about eight years for now so i should have a lot of
*Great community. This is the most unique community ever, for me. And i enjoy being a part of it.
*Roleplaying - for the most part i am in the roleplaying community, be it the ladder, hadrian's projects or the SE:L. Thats actually why i came here.
*As you all said, no uber-strategy. A good example is AoE - build like 30 catapults or balistas and go, kill them. no fun.
*Each time something new: AI or human players each time i face new challenged, never repeated.
*Friends! I have a lot of friends from this community
*Strategic challenge - it it just fun to invent the way to crush that planet, kill that ship or best that fleet. Its different each time and one has to ponder to great lengths what he's doing, what he will do and what others are doing
the list could go on but those are the main parts of it.
__________________
Let the game begin!
Green bug from outa space!
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April 21st, 2003, 05:36 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
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Re: why is SEIV so good to you?
__________________
Let the game begin!
Green bug from outa space!
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April 21st, 2003, 05:58 AM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
Posts: 1,951
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Re: why is SEIV so good to you?
For all the below reasons and because the game its fun and enjoyable to play, I',m always coming back to it...
just some ideas mac
__________________
just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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April 21st, 2003, 02:04 PM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
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Re: why is SEIV so good to you?
I enjoy the game because it pushes most of my buttons:
Creativety - Ship sets - Gryphin Mod - System Names - etc....
Problem Solving - Ship Set Design - Gryphin Mod technical issues - Strategys
Human Interaction - From the Gryphin Growltigga thread to everyone here and then some
Humor - All kinds
Excitment - All kinds
Sex - The Gryphin Positon and Circle the Wagons and a certain ship set, (still under constructon) I can't release to the public.
A Chance to Help People - Major source of personal satisfaction
Educaiton - History, Culture, Sports, Science ect...
And all of the reasons listed below and yet to be listed.
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April 21st, 2003, 02:21 PM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
Posts: 1,994
Thanks: 0
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Re: why is SEIV so good to you?
Argh! I almost managed to forget about the "Circle the Wagons" and now that! Month of therapy - lost! 
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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