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April 24th, 2003, 02:59 AM
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Private
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Join Date: Mar 2003
Location: Vancouver, BC Canada
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Re: Small Transports vs. Colony Ships
The AI doesnt fall for it, it'll attack anything you own if you're at war with it.
And its the maintence cost thats the difference in unmodded SEIV, as Suicide pointed out.
In unmodded games however, it is useful to use a big transport to colonize with, since you can jam more pop in them and also a couple of WPs.
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April 24th, 2003, 08:16 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Small Transports vs. Colony Ships
Quote:
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And its the maintence cost thats the difference in unmodded SEIV, as Suicide pointed out.
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No, there is no maintenance bonus or penalty for either ship in unmodded se4. SJ was saying how he changed them in P&N mod to have a difference.
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April 24th, 2003, 09:20 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: Small Transports vs. Colony Ships
there was one stars! story about a guy who named all his ships things like --.-__-.- so no-one but him would be able to tell them apart. as the game story goes, the other players wiped him out.
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April 24th, 2003, 09:21 AM
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Private
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Re: Small Transports vs. Colony Ships
Quote:
Originally posted by Imperator Fyron:
No, there is no maintenance bonus or penalty for either ship in unmodded se4. SJ was saying how he changed them in P&N mod to have a difference.
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Stop proving me wrong.
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April 25th, 2003, 01:21 AM
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Private
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Join Date: Apr 2003
Location: Austin, TX
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Re: Small Transports vs. Colony Ships
Not a bad idea...
If there is cargo (ie weapon plat's) and the ship is set to colonize is the cargo automatically dropped? I assume so, just curious though.
Dominictus
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April 25th, 2003, 01:27 AM
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General
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Join Date: Mar 2001
Location: UK
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Re: Small Transports vs. Colony Ships
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If there is cargo (ie weapon plat's) and the ship is set to colonize is the cargo automatically dropped? I assume so, just curious though.
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Yes it is..
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April 24th, 2003, 07:11 PM
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Sergeant
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Join Date: Apr 2001
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Re: Small Transports vs. Colony Ships
Quote:
Originally posted by dogscoff:
quote:
If there is cargo (ie weapon plat's) and the ship is set to colonize is the cargo automatically dropped? I assume so, just curious though.
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Yes it is.. 20 KT Colony module is enough for 1 Mil pop and 1 small mine.
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