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May 6th, 2003, 05:59 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Formula for bonus structure calculations
Quote:
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-Player has already built the ship that he is going to construct BEFORE, so the maintenance cost is known. [sorry guys, thats the only way i know how to get the maintenance values. if someone has a better way, please let me know!]
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Start at 25%. Subtract your maintenance reduction racial characteristic. (Commonly boosted to 20%; 25%-20% = 5%)
This is your actual maintenance cost per turn.
Multiply you ship's build cost by the above maintenance rate.
If you are looking at a base, rather than a ship, divide by 2.
If you have a crystalline restructuring plant in the system, take off another 5 to 15% depending on tech level.
This is how much you spend each turn for maintenance.
__________________
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May 6th, 2003, 06:27 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Formula for bonus structure calculations
That isn't very common, as it is extremely expensive to do that, esp. in 2000 point games. 
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May 7th, 2003, 05:56 PM
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Private
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Join Date: Apr 2003
Location: London
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Re: Formula for bonus structure calculations
anybody knows where i can upload a spreadsheet that has the formulae already in? Would be helpfull i think for anybody to use. As far as the maintenance is concerned, I think leaving the maintenance cost as a figure is less complicated.
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May 7th, 2003, 07:55 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Formula for bonus structure calculations
Go to the main Intel Forums page, and click on the Scenario/Mods Upload Category (first one). Upload it to the appropriate SE4 thread in there (probably Other Helpful Tools/Information).
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May 16th, 2003, 02:18 PM
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Private
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Join Date: Apr 2003
Location: London
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Re: Formula for bonus structure calculations
As promised, the excel file that utilises the formulae mentioned in the thread. I took the liberty and put some sample data into it to aid the understand of its functionality.
1053087403.zip
ENJOY!
[ May 16, 2003, 13:18: Message edited by: snakeye ]
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