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  #1  
Old May 8th, 2003, 06:58 PM
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Default Re: Gas, Atmosphere none?

Nothing. Atmospheric Converter will suck gas but since it so much of it, it will never finish the job
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  #2  
Old May 8th, 2003, 07:44 PM
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Default Re: Gas, Atmosphere none?

Why would there be an integer overflow error? It takes one line of code to prevent gas giants from being able to be converted by a none-breathing empire.
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Old May 8th, 2003, 07:51 PM

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Default Re: Gas, Atmosphere none?

What if a Gas giant is destroyed, and then rebuild?
Will it be a gas giant?
Will it change its size to small?

In any case, the cost of all this will probably be sky high, right?
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  #4  
Old May 8th, 2003, 07:55 PM
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Fyron Fyron is offline
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Default Re: Gas, Atmosphere none?

Destroying any planet creates an asteroid belt of the same size that the planet was. Building a new planet there will create a planet of the same size, but with random atmosphere and type. Asteroids do not remember what they were before they became asteroids.
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Old May 8th, 2003, 08:37 PM
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Default Re: Gas, Atmosphere none?

Quote:
Originally posted by Imperator Fyron:
Asteroids do not remember what they were before they became asteroids.
Asteroids have poor memory, hmm.
So what you are saying is that you should never trust an asteroid to remember anything important, always make sure they write everything down?
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Old May 8th, 2003, 09:18 PM
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Default Re: Gas, Atmosphere none?

Well I would, except that asteroids are illiterate.
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Old May 9th, 2003, 03:04 AM

Taz-in-Space Taz-in-Space is offline
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Default Re: Gas, Atmosphere none?

Sometime when a sun goes nova and destroys the entire system, a planet with moons will see the MOONS change size. For example I had a game with a huge size gas planet and 2 tiny moons be destroyed like this. When I look the system over later, I now saw 3 asteroid fields there - ALL HUGE!
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