|
|
|
 |

May 16th, 2003, 02:30 PM
|
 |
First Lieutenant
|
|
Join Date: Jun 2002
Location: France
Posts: 664
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New PBW RPG Game: Strange Races 2
temptation...temptation.....
I'll be damned !

__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn.
Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
|

May 16th, 2003, 07:20 PM
|
 |
Second Lieutenant
|
|
Join Date: Mar 2003
Location: Germany
Posts: 575
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New PBW RPG Game: Strange Races 2
High Tech Cost and Tech Trading allowed - makes the actual gaming irrelevant, only problem is to form a good and effective tech trading alliance. Though tempted, I'll not join a PBW game with tech trading allowed (ship trading and analysing is bad enough) - unless its a 1-on-1
I know that from similar games, it is too much emphasis on diplomacy and/or prearranged alliances due to personal knowledge (happens), and the actual strategy game aspect has little effect. I prefer planing, managing and solving problems like too many borders for too few fleets 
|

May 16th, 2003, 07:32 PM
|
 |
Sergeant
|
|
Join Date: Apr 2001
Location: Minneapolis, MN, USA
Posts: 222
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New PBW RPG Game: Strange Races 2
I would be interested, but I am in the top 3 for the three games that I am in already. I frequently put restrictions like yours on race and tech to create more interesting games when I host.
[ May 16, 2003, 18:33: Message edited by: LGM ]
|

May 17th, 2003, 03:43 AM
|
 |
Captain
|
|
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New PBW RPG Game: Strange Races 2
Quote:
Originally posted by Roanon:
High Tech Cost and Tech Trading allowed - makes the actual gaming irrelevant, only problem is to form a good and effective tech trading alliance. Though tempted, I'll not join a PBW game with tech trading allowed (ship trading and analysing is bad enough) - unless its a 1-on-1
I know that from similar games, it is too much emphasis on diplomacy and/or prearranged alliances due to personal knowledge (happens), and the actual strategy game aspect has little effect. I prefer planing, managing and solving problems like too many borders for too few fleets
|
You may have misread. There will be NO tech trades and ship trades are allowed with Military Alliance or higher. We are also considering disallowing gifts of any kind.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
|

May 17th, 2003, 05:22 AM
|
General
|
|
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New PBW RPG Game: Strange Races 2
gand. everyone will have military alliances...
You should ban all tech trading and gifts.
We are strange races after all...
So our tech should be incompatable...
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
|

May 17th, 2003, 06:02 AM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: New PBW RPG Game: Strange Races 2
Quote:
Originally posted by tesco samoa:
gand. everyone will have military alliances...
You should ban all tech trading and gifts.
We are strange races after all...
So our tech should be incompatable...
|
This from a guy who is exchanging ships and population in strange races 1...that's right...I can see all...
|

May 17th, 2003, 02:54 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: New PBW RPG Game: Strange Races 2
Quote:
Originally posted by Captain Kwok:
This from a guy who is exchanging ships and population in strange races 1...that's right...I can see all...
|
Since it's not disallowed in SR1, why would he not do it? What's the point of purposly putting yourself at a disadvantage? But that doesn't mean he particularly enjoys doing it. That would be why he would like to see it disallowed in SR2.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|