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May 14th, 2003, 10:04 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
Posts: 2,961
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Re: Woe, to be an Ice-ish race...
Quote:
Originally posted by PvK:
Sigh...
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yep.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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May 15th, 2003, 05:16 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
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Re: Woe, to be an Ice-ish race...
*shrugs at the people who pointlessly exploit AI weaknesses even though they can usually beat them anyways*
__________________
Let the game begin!
Green bug from outa space!
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May 15th, 2003, 05:18 AM
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Lieutenant Colonel
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Join Date: Jul 2001
Location: Orlando, FL
Posts: 1,259
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Re: Woe, to be an Ice-ish race...
Well, you don't do that unless you're playing at 0 RP and taking a racial trait and the AI's on 5000 RP with high bonus. Then, you do what it takes.  Or just start over with easier settings.
__________________
The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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May 15th, 2003, 05:33 AM
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Major
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Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
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Re: Woe, to be an Ice-ish race...
Ice planets are a seriously unbalanced.
Picking them is a serious handicap in the early game if you can't get another colonization tech quickly.
Those "advantages" are just players adapting to the existing misbalance.
No, in the stock game there's nothing that places ice planets in the edge of a system.
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May 15th, 2003, 05:52 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
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Re: Woe, to be an Ice-ish race...
andres, some people plain like ice planets. not all people are gamey, especially not myself.
yes, ice may be disbalanced. but there is another dimension - if you can win on ice planets... well, woe to your enemies once you move to rocks  or gases 
__________________
Let the game begin!
Green bug from outa space!
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May 17th, 2003, 05:20 AM
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Major
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Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
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Re: Woe, to be an Ice-ish race...
What I meant is that I consider the disbalance to be a bug.
If you can't get another colonization tech by trade or analizing captured ships you will be in disadvantage. Rock and Gas natives can also get another colonization tech quickly and keep their advantage.
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May 17th, 2003, 06:09 AM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: Woe, to be an Ice-ish race...
Test game:
Out of 752 planets:
172 were Gas (22.8%)
215 were ice (28.5%)
365 were Rock (48.5%)
Same conditions, another test:
Out of 737 planets:
168 were gas (22.8%)
360 were rock (48.8%)
209 were ice (28.3%)
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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